POPCAP GAMES| Contract Designer | Seattle, WA
August 2016 – Present
Content and feature development for Plants vs. Zombies 2.
– Took design ownership of the plant-leveling feature, “Power Plants,” in months before release.
– Spearheaded development of Veteran Zombies, and the creation of new content to showcase them.
– Recruited to work on unannounced, new project.

STORM8 | Contract Level Designer | Seattle, WA
December 2015 – February 2016
– Continuing level and content creation role for Storm8 on a contractual basis, working remotely.
– Producing 12 levels per week for Hungry Babies Mania.

STORM8 | Game Designer | Redwood City, CA
July 2013 – November 2015
Designed and specced systems for new releases, iterating game mechanics through prototyping.
– Analyzed player behavior and metrics and responded with post-release support.
– Acted as principal Designer on the Casual Growth team from October 2014 – March 2015.
– Created puzzle content, and mentored associate designers through content creation process.
– Produced 90 levels of content for Bubble Mania.

– Projects: Bubble Mania (iOS/Android), Fish Frenzy Mania (iOS), Hungry Babies Mania (iOS)

MOVABLE CODE | Design Consultant | Cambridge, MA
January 2013 – March 2013
– Advised on design documents and direction during pre-production on Incantor.

ZYNGA BOSTON | Game Designer | Cambridge, MA
September 2011 – October 2012
– Created 18 full levels for Adventure World, plus additional level support during the transition to the Indiana Jones license.
– Team lead on winning project in 2012 Hack-a-Thon
– Projects: Indiana Jones Adventure World (Facebook)

BLUE FANG GAMES | Lead Designer | Waltham, MA
January 2011 – July 2011
– Design lead on Zoo Kingdom, post release, and on production of Carmen Sandiego.
– Projects: Where in the World is Carmen Sandiego? (Facebook), The Oregon Trail (Facebook)

BLUE FANG GAMES | Game Designer | Waltham, MA
January 2010 – January 2011
– Held design role during development of Zoo Kingdom.
– Nominated for 2010 GDC Online Award for Best Online Game Design for Zoo Kingdom.
– Projects: Zoo Kingdom (Facebook)

BLUE FANG GAMES | Associate Game Designer | Waltham, MA
December 2008 – January 2010
– Pulled up to design team during development of World of Zoo.
– Projects: World of Zoo (Nintendo Wii)

BLUE FANG GAMES | QA Tester | Waltham, MA
September 2008 – November 2008

GAME REVOLUTION | Review Writer | Somerville, MA
August 2008 – December 2008


DARTMOUTH COLLEGE | Class of 2007 | Hanover, NH
Bachelor of Arts – English
2005 Foreign Study in English – Trinity College, Dublin
Senior Thesis: “Playing at Stories: Video Games as a Narrative Medium”

PHILLIPS ACADEMY | Class of 2003 | Andover, MA


  • Microsoft Windows
  • Apple OS X
  • Microsoft Word/Google Docs
  • Microsoft Excel/Google Sheets
  • Version Control: Versions, Mercurial, Perforce
  • Bug Tracking: JIRA, Wrike, Pivotal, FogBugz
  • Adobe Photoshop
  • Unity Dev Environment
  • Python

Other Accomplishments and Interests

Rowed for the Phillips Academy and Dartmouth College varsity heavyweight crew teams.
– Competed at the Henley Royal Regatta with Phillips Academy in 2003.
– Competed at the Head of the Charles Regatta with Dartmouth Alumni in 2009.

Active Runner and frequent 5k/10k participant.

Performed at the Edinburgh Fringe Festival with a theatrical production in 2003.

Two-time PAX East RoboRally champion, 2012 and 2013.

Avid LEGO collector and builder.
– Game of Thrones LEGO creations featured on official HBO social media accounts and online culture blogs.

Beat “Jordan” and “Through the Fire and Flames” on expert difficulty in Guitar Hero.