Moving On
Well, today’s my last day at Blue Fang Games. I have to say there aren’t any hard feelings on my end; it’s been a great couple of years, and I can’t have asked for a better place to have started my career in the games industry!
In any case, I’m looking for game design opportunities. I’m focusing on the Boston area, but I’m not entirely against the possibility of relocating.
Big Damn Spaceship
So as you may have read in the “About Me” section at the top right, I’m kind of into LEGO. I recently, (over Memorial Day weekend,) finished a build of Serenity, the ship from the movie of the same name and the TV show Firefly. It’s a project that I’d wanted to build for years, and that I’d been working on since October 2010.
You can see the rest of the photos on my Flickr photostream.
Hey, I remember this place!
Look at that, this page is still here. Funny how that works. I’m going to be starting this up again. I’ve given the page a different look with a new name,* and I hope to be updating as frequently as possible so as to push all of my old posts that should never again see the light of day way, way, to the bottom of the archive.
*Good lord, “The Literary Gamer?” Was I pretentious in 2008 or what?
Review of 1942: Joint Strike
My first review for GameRevolution has been posted! It covers 1942: Joint Strike, a game that was quite a bit of fun.
Hit up the review here, and let me know what you think!
I’m Not Quite Dead
I know it’s been forever since I’ve posted, but things have picked up for me recently. Since I’ve been so busy, and it’s not like this blog actually makes me any money, it’s kind of fallen by the wayside.
Since I last posted, I’ve taken on two new jobs. The first, as kind of a side gig, is that I’ve begun to write reviews for Game Revolution. My first review, of the game 1942: Joint Strike, should be posted soon, and I’ve been working on another one this week for Bionic Commando Rearmed. I’m just doing Xbox Live Arcade games so far, since it’s easy for GR to send me a redeemable code, and so far I’m just getting free games out of it, but hey, free games!
On a more career-oriented note, in eleven days I will be starting work in QA at Blue Fang Games. It’s entry-level, sure, but it’s a foot in the door of the industry in which I’ve wanted to work since I was five years old, drawing old Nintendo Power-style level layouts for imaginary platformers. (I created multiple concepts for a Calvin & Hobbes game of which I was particularly proud.)

